The Ponderous Pixel

Wednesday, October 3, 2012

Things I Would Tell Past-Me

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I've been making Candlelight , including conceptualization and letting it rattle around in my skull, for about eight and a half months n...
6 comments:
Friday, September 28, 2012

(P)Review: Don't Blow It!

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So, at BostonFIG I wasn't able to escape much - there were only a few minutes I had to myself, and I used almost all of them for routine...
Sunday, September 23, 2012

Candlelight - BostonFIG State-of-the-Game

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Because we ( Idle Action Studios ) were doing a demo at BostonFIG yesterday, I thought I'd take the time to explain a little about our g...
Tuesday, September 18, 2012

Review: Black Mesa

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Finding out that Black Mesa came out this past weekend was a little like finding out that another Inception movie had come out or something...
2 comments:
Friday, September 14, 2012

Storytelling and Games: Immersion

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Writing about Myst earlier in the week got me pumped thinking about how we experience stories in games, so I felt it was time to add another...
Wednesday, September 12, 2012

Review Backlog: Myst

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There are invariably going to be weeks where I don't have time to play a new indie game to review. Already most of my reviews are of gam...
Sunday, September 9, 2012

Home Again

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The reason I decided to do a review of Home at the beginning of last week, rather than the end, is because I wanted my usual self-indulgent ...
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Solomon
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